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About "Critical Kate" Willaert

Born on the same day as the Famicom, "Critical Kate" has been playing videogames since the NES days. She enjoys a good story, prefers arcade-style to simulators, and doesn't understand the appeal of recreational frustration. You don't want to run into her in the Facility with Remote Mines.
Latest Posts | By "Critical Kate" Willaert

Is It Worth $169?: The Nintendo 3DS Review

Now that the Nintendo 3DS has dropped in price to $169, if you don’t already own one, you might have wondered recently: is there anything that makes this handheld worth …
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Brink’s Agents Of Change: Too Little, Too Late?

Like Bizarre Creation’s Blur, Brink is a fun yet flawed multiplayer game that was released with major online connection problems, instantly crippling its chances of success.

But where the …
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Insanely Twisted Shadow Planet

I don’t know about you, but the first time I saw Samus Aran exit her ship at the beginning of Super Metroid, I hoped I’d get to fly it at …
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Dead Block

Publisher: Digital Reality / Developer: Candygun Games / Platform: PSN, XBLA

Do you like Plants Vs. Zombies, but wish it contained slightly less plants? Or wish Left 4 Dead had a more cartoony, retro Team Fortress 2 aesthetic? Then chances are Dead Block will be right up your (zombie-filled) alley. With a story that’s equal parts ’50s horror and Reefer Madness-style campy propaganda, Dead Block has the distinction of being possibly the first ever third-person tower defense survival horror scavenger hunt zombie game. Read More

Ms. Splosion Man

I don’t envy Twisted Pixel. Putting so much work into developing what was sure to be 2011’s Sexist Game of The Year, only to watch Duke Nukem Forever swoop right …
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Trailer Analysis: Dead Island
12 years ago

Trailer Analysis: Dead Island

Axis Animation’s trailer for Deep Silver’s Dead Island accomplished a surprising feat: it introduced a brand new property (and one saddled with a fairly generic title, at that), without …
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By Its Cover: Mass Effect – A Trilogy Of Bland Covers
12 years ago

By Its Cover: Mass Effect – A Trilogy Of Bland Covers

It’s said you should never judge a book by its cover. But the simple fact is that we all do it. We can’t help ourselves.

The job of a cover …
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Wii U & Nintendo’s Brand Confusion

When the Wii came out in 2006, the style guide for the brand made the declaration that it should be called “simply Wii, not Nintendo Wii,” making it the first Nintendo console to not include “Nintendo” in the name.

Most companies would kill for the sort of name recognition, and yet for reasons unknown they wanted to slightly distance their name from the Wii. Today the Wii is a successful brand in its own right, but one that everyone assumed Nintendo would move on from with their next console, as they’ve done with every previous one. Instead, it appears that perhaps they’re following Sony and Microsoft’s lead, and creating a “sequel” console rather than a new “Nintendo.”

Unfortunately, this is already leading to brand confusion, with many people understandably believing the Wii U to be just another Wii peripheral. Even a usually knowledgeable source like CNET initially reported today: “At E3 2011, Nintendo unveils its new iPad-like game controller called the Wii U, due out in 2012.” Read More

Story Analysis: ilomilo

A cutesy puzzle game starring two lovable little creatures navigating a folksy arts-and-crafts style world is probably the last place you’d expect to find a sentimental story about star-crossed relationships and mortality.

And that’s what makes ilomilo (pronounced “ee-lo-me-lo”) more unforgettable than the average puzzle game. It charms your socks off, before blindsiding you with a brief moment of melancholy, only to continue on as if nothing happened. The result is a game I can only describe as wonderful yet bittersweet.

Warning: The following article contains major spoilers. If you have yet to play ilomilo, I would highly recommend doing so before reading any further. If you figure it’s unlikely you’ll ever get around to playing it, yet found the opening paragraph intriguing, you are of course welcome to continue. But if you change your mind and decide you want to play it after all, you’ll have only yourself to blame… Read More

102,247,681,536,000,000 Unique Character Variations, And Not One Woman
12 years ago

102,247,681,536,000,000 Unique Character Variations, And Not One Woman

Yesterday, Bethesda Blog posted some impressive numbers to let people know just how deep the character customization will be when Brink comes out this Tuesday. 102,247,681,536,000,000 unique character variations, or …
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