Born on the same day as the Famicom, "Critical Kate" has been playing videogames since the NES days. She enjoys a good story, prefers arcade-style to simulators, and doesn't understand the appeal of recreational frustration. You don't want to run into her in the Facility with Remote Mines.
Forget “Metroidvania,” this is “Metroidvalve.” Rochard takes the familiar formula of a Metroid style game—a series of interconnected rooms, locked doors, vents and tunnels, power-ups and upgrades—and adds physics puzzles.
To mark my Patreon reaching its first 50 patrons, I decided to create another infographic! This time the subject is “Which Platform Has The Most Metroid?,” a backwards compatibility comparison. … Read More