I did not know much about Deadly Premonition before putting the disc into my Xbox. I had read a few things here and there, and I watched the “Two Best Friends Play…” video. There I stood, in front of the used Xbox 360 games section of GameStop, a used copy of Deadly Premonition in hand. It was in a generic used box, void of any sort of design. In a way, this seems to fit it better than the original box art. You go into it having absolutely no expectations other than that the game – from what little you’ve seen of it – is supposed to be so terrible it loops back to “awesome.” Little did I know I would soon encounter what is probably one of the most strangely compelling, surprising experiences in the history of videogames.
What do missiles, robots and assorted fruits have in common? The super-obscure , super-hard Bangai-O. With its newest release on the Xbox Live Arcade, this newest Bangai-O game might reach a larger audience than the previous two games (released on Dreamcast and the Nintendo DS). The only problem is, will anyone want to play it?