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Features

Weapons of Wolfenstein
12 years ago

Weapons of Wolfenstein

By  •  Features

Recently I’ve been playing 2009’s Wolfenstein, the most recent game in the classic Wolfenstein series.  Or no, wait.  It’s a remake.  Or… is it a reboot?  Either way, the game …
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First Impressions: TowerClimb

By  •  Features

After reading an article on Rock Paper Shotgun, I became compelled to give Davioware’s superhard platformer TowerClimb a try.  What I found was a surprisingly engrossing, atmospheric game crammed into a little 16-bit indie game.  TowerClimb stresses that taking things slowly and not rushing is the only way to survive, and boy does it drive that point home. Read More

An Interview With Apple Jack 2 Developer Tim Sycamore
12 years ago

An Interview With Apple Jack 2 Developer Tim Sycamore

By  •  Features

Apple Jack 2, the sequel to the incredible Xbox Live Indie Game Apple Jack, will be coming out sometime “early 2012.”  Creator Tim Sycamore of My Owl Software was able to take some time away from development of Apple Jack 2 to answer some questions.

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A Critical Hit's Game Of The Year 2011

Yes, we realize you’ve already seen almost everyone’s Game Of The Year, but be kind to us; it’s our birthday.

January 1st not only marks the beginning of a brand new year, but also one full year since Critical Hit! began. Here’s a list of our favorite games that were released during that year. Read More

The Absolute Best Box Art Of 2011
12 years ago

The Absolute Best Box Art Of 2011

We’ve covered the worst box art of the year, now it’s time to look at the best. An effective videogame cover does two things: it stand out on a shelf next to other box art, and it gets across the general tone or concept of the game. The following covers are ones that I think accomplished this in the most stylish and eye-pleasing way. Read More

The Absolute Worst Box Art Of 2011
12 years ago

The Absolute Worst Box Art Of 2011

Every year, several sites feature their own article about the worst videogame box art of the year. But often times the box art featured actually bad designs, so much as …
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Top 20 Games Nintendo Wouldn’t Release In The US
13 years ago

Top 20 Games Nintendo Wouldn’t Release In The US

Xenoblade Chronicles. The Last Story. Pandora’s Tower. Three games with one thing in common: Nintendo has the worldwide publishing rights, but won’t release them in the US. A popular story …
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Brink’s Agents Of Change: Too Little, Too Late?

Like Bizarre Creation’s Blur, Brink is a fun yet flawed multiplayer game that was released with major online connection problems, instantly crippling its chances of success.

But where the …
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Trailer Analysis: Dead Island
13 years ago

Trailer Analysis: Dead Island

Axis Animation’s trailer for Deep Silver’s Dead Island accomplished a surprising feat: it introduced a brand new property (and one saddled with a fairly generic title, at that), without …
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By Its Cover: Mass Effect – A Trilogy Of Bland Covers
13 years ago

By Its Cover: Mass Effect – A Trilogy Of Bland Covers

It’s said you should never judge a book by its cover. But the simple fact is that we all do it. We can’t help ourselves.

The job of a cover …
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